First test with a Unity scene exported to Flash

We tried exporting Rain,Sand,Stars as is, the whole game, but while it launches and runs there are many audio and graphical problems. Nevertheless, it doesn’t look SO bad, and we’ve already identified some issues (like materials using mobile/vertexlit turning to black)

Quite artsy, but audio is just broken.

So we choosed a simpler scene, and it works quite well! Try it! Blue particles will follow your cursor.

We still receive contract jobs that require Flash. Whenever technically possible we offer HTML5, but now that our favourite tool exports to Flash… well, many projects will become much easier to produce!

Just another tool in our belts!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.


This is PlayMedusa's game devlog: sketches, artwork, news, tutorials... Know more about us and our work in our MAIN SITE!

We create games mostly because we enjoy doing so. We hope you also enjoy playing them! Check them out at itchio Some can be played on the browser!

Este sitio web utiliza cookies para que usted tenga la mejor experiencia de usuario. Si continúa navegando está dando su consentimiento para la aceptación de las mencionadas cookies y la aceptación de nuestra política de cookies, pinche el enlace para mayor información.plugin cookies

Aviso de cookies