First test with a Unity scene exported to Flash

We tried exporting Rain,Sand,Stars as is, the whole game, but while it launches and runs there are many audio and graphical problems. Nevertheless, it doesn’t look SO bad, and we’ve already identified some issues (like materials using mobile/vertexlit turning to black)

Quite artsy, but audio is just broken.

So we choosed a simpler scene, and it works quite well! Try it! Blue particles will follow your cursor.

We still receive contract jobs that require Flash. Whenever technically possible we offer HTML5, but now that our favourite tool exports to Flash… well, many projects will become much easier to produce!

Just another tool in our belts!