Juggle with Glows, light spheres that emit alluring tones, trying to keep as many of them in midair as possible. Glows are hurled upwards when they hit a Bumper, energy rings that appear when you tap the screen. Place them strategically to control Glow trajectories and score points with each… Sound Juggler [iOS]Read more
Tag: iPhone
Oddy Smog’s Misadventure
Meet Oddy Smog, nothing but a tiny bit of the Smog that Engulfs Everything. He used to be part of the System, but his desire for freedom pushes him to run away from everything he once knew. Jump and climb towards freedom! Help him in his quest for a new… Oddy Smog’s MisadventureRead more
Designing Sound Juggler
The premise for our first project was clear: a game simple enough that could be created in one or two months, without compromising quality. Nowadays, physics is usually the answer to these constraints (just in case you have been living in a cave for some years, check 2DBoy’s World of… Designing Sound JugglerRead more
What we have done (nothing bad)
When we finished Lawn Fairy, our entry for Pyweek 8 (more about that in a future post), we realized that Creating Games Was Possible. So we rolled up our sleeves. We bought a license for Unity3D (which is now free, argh!) and Unity3D iPhone Basic ($399.00). Then, we joined the iPhone… What we have done (nothing bad)Read more