Three seconds until the shell blows your hull. Six enemies on the Grid, some protected by shields, one charged with energy and about to blow up. Two seconds. An item that increases the score multiplier appears. If the Pulse reaches the charged enemy the chain reaction will clear the grid,… Slider [iOS, Android]Read more
Tag: iOS
Oddy Smog, Oddy Smog EVERYWHERE
What a huge week for Oddy Smog’s Misadventure. The game that was our second title, back in 2010, has been released for Android and has received a big update in the App Store. Oddy deserved to be played in new devices. When we created it back in 2010 we only… Oddy Smog, Oddy Smog EVERYWHERERead more
Rain, Sand, Stars [iOS]
Not so long ago, our galaxy was a lush and beautiful place where all kind of creatures lived in harmony. But it all changed when a terrible sandstorm, raised my misterious powers, dried all vegetal life out turning every planet into a barren land. All hope seemed lost. The maddening… Rain, Sand, Stars [iOS]Read more
Oddy Smog’s Misadventure [iOS, Android]
Meet Oddy Smog, nothing but a tiny bit of the Smog that Engulfs Everything. He used to be part of the System, but his desire for freedom pushes him to run away from everything he once knew. Help him in his quest for a new life! Climb the entrails of… Oddy Smog’s Misadventure [iOS, Android]Read more
Creating and retrieving a file from an iOS device with Unity3
You may want to collect data with a Unity3 iOS app in a text file for a variety of reasons. How to create and retrieve that file from your iOS device is much simpler than I expected. Part of the trick consists on using Application.persistentDataPath. According to Unity Script Reference:… Creating and retrieving a file from an iOS device with Unity3Read more