Here I go. Not much time for words, though. Peer Review will be a metaphor of the publishing process of scientific papers in journals and conferences for the Experimental Gameplay project competition (theme: Rejection). I’ll be using Unity3D, of course, as it will make workload much lighter. You control the… Peer Review. EGP Day 1.Read more
Category: Videogames
Experimental Gameplay project
Because it’s February and somewhere in there it’s Valentine’s Day, Experimental Gameplay project current competition’s theme is REJECTION. There was enough love everywhere else! EGP competitions have three simple rules: 1. Each game must be made in less than seven days, 2. Each game must be made by exactly one… Experimental Gameplay projectRead more
Whistling random tunes
This is probably the first of many posts to come about those videogame scores that have a small place in our hearts, from Alley Cat’s Main Menu (to give it a name) to Portal’s Still Alive or Uncharted’s Nate’s theme. The kind of themes that give you goosebumps every time… Whistling random tunesRead more
Memories in High Definition
First it was Out Run (1986). Splah Wave on the radio, that girl by your side and Ferrari’s horse mirroring when you turned right. What a game! In 2006, they tried to (excuse the pun) overtake the original… It looked ok, but it was not the same. Then, Street Fighter… Memories in High DefinitionRead more
Designing Sound Juggler
The premise for our first project was clear: a game simple enough that could be created in one or two months, without compromising quality. Nowadays, physics is usually the answer to these constraints (just in case you have been living in a cave for some years, check 2DBoy’s World of… Designing Sound JugglerRead more