Here’s an early prototype of a space flight game we would like to turn into a proper game someday. Plus, it’s also our Christmas and New Year postcard this year! So Happy 2017! So far we are already able to turn the spaceship with a mouse, accelerate (W), brake (S), strafe left… Across the UniverseRead more
Tag: prototype
Beatfense – Alpha 6: breakpoint
We felt that Beatfense Alpha 5 lacked strategy. Placing Repeaters in Pulse lines was the only thing the player could control, but there was no relation between Repeater placement and enemy movements. One could just place Repeaters in a certain pattern and hope for the swarm to be contained, as… Beatfense – Alpha 6: breakpointRead more