The previous post got a funny comment in Reddit: “Yawn. Hang on, inheritance, singletons? Bletch”. So I thought… “I may be getting rusty… let’s give those coroutines a try”. At first, coroutines seemed like a sure way of leaving behind all my (humble) OOP practices. I though they were some… Simple FSM-like structure using Coroutines in C# (Unity3D)Read more