Designing Sound Juggler

The premise for our first project was clear: a game simple enough that could be created in one or two months, without compromising quality. Nowadays, physics is usually the answer to these constraints (just in case you have been living in a cave for some years, check 2DBoy’s World of… Designing Sound JugglerRead more

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This is PlayMedusa's game devlog: sketches, artwork, news, tutorials... Know more about us and our work in our MAIN SITE!

We create games mostly because we enjoy doing so. We hope you also enjoy playing them! Check them out at itchio Some can be played on the browser!

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